Thanks again to everybody who supported us! Almost 20.000 units was sold during the event from Aug 5 to 16 and we are very pleased with that number.

1. SpaceMan
August 17, 2010

That’s great, Congratulations Amanita Design, hope we hear for some good future projects ;D

2. Marco
August 17, 2010

I’m very happy for you guys! Machinarium is a beautiful and awesome game, hope to listen soon some news about Machinarium 2 or something like that :D

3. Mark
August 17, 2010

I admit that once I heard about Machinarium I acquired it via a torrent and played, beat it, and never purchased it. I don’t want to go into the particulars but $20 is a pretty big chunk of change for me right now. It has been a very hard year financially. I have always felt guilt for not supporting the game, that in my opinion, was one of the top three best games I have ever played in my life (and that is saying a lot).

The puzzles were simply outstanding, it required a great deal of thought to progress through, and the art was like nothing I had ever seen in a game. I had never really thought of games as art until Machinarium. It literally redefined how I looked at video games. The quality of this product is simply unsurpassed in the adventure game world. While a lot of triple A titles have stunning graphics the games usually lack heart. Machinarium is truly unique.

When I learned of the Pirate Amnesty deal I was ecstatic. Unfortunately I learned of it on the 12th and I wouldn’t have the $5 until payday which was yesterday. I believe I actually purchased the game in the early hours of August 17th. I am very grateful for the extension of this wonderful opportunity to show my support and without that extension I wouldn’t have been able to. You guys are doing amazing work, the quality of which is truly unique, and I cannot thank you enough for creating Machinarium. Thank you for this opportunity and I wish you the best of luck with your future endeavors!

4. Mark
August 17, 2010

I forgot to mention that I have also purchased Samorost 2 to show my support!

5. Momo
August 18, 2010


why you guys of Amanity Design did not a button “Donate” on your homepage? I am willing to donate money for the wonderful work of a creative team, as you are.

7. Gambit
August 18, 2010

In this day and age , of effort versus outcome, feedback and money come hand in hand. So along with my purchase I write you this.
I sit in a boring office, trolling through the internet news sites looking for anything to keep my mind occupied.
Last week, I find a news article about some games that have won, some awards, some were in the world…. oh yer, whatever, got nothing else to do, let’s have a read.
I can’t believe what a find your game is…. it tickled me pink to see what a little thought, and no guns or death could create.
I have already been busted twice for playing it at work, and spend most of my time at home, at the amazement of my wife, getting my little robot to do some amazing things.
I never have been a fan of pre-reddened backgrounds, I find them too static, but the visual delight of “lest is more” is a wonderful way to play.
The fact that your team was able to do all this with “flash” is a credit to your development team, and Adobe – Flash. If I work for Adobe, I certainly would want to use your game as a promotion for Flash development.
I believe this game was a development of love, because you can feel each and every decision that everyone person has made to polish and perfect what can only be describe as a “delightfully irritating” game.

Well done to everyone…

And to all those who think $20 is too much, it’s nothing… so stop complaing.

8. traponitos
August 20, 2010

hola Amanita!!! hice un fan art del protagonista de machinarium. Ojalá les guste.

saludos desde Chile

9. AlexB
August 20, 2010

Beautiful! (¡Hermoso!)

10. Effektmakeren
August 21, 2010

I thank you from the bottom of my heart for creating Machinarium!
I stumbled over this game while searching the web for something interesting.
And after testing the demo, I bought the full version.

I was totally baffled and amazed by the design and wonderful storyline.
Truly an amazing experience and a true piece of art.

Recommended the game to friends, who also bought it and enjoyed it just as much.
Giving inspiration to ways of designing his own adventure puzzle game.

I really hope to see more from you.

And thank you for the excellent soundtrack!
Setting the mood and backdrop for the experience.

Thank you.

Keep it up you folks!

Steinar Kaarstein

11. V
August 29, 2010

YAY! By the way, keep using that email list from Samorost. When you make another game, I’m buying it! Wish I could buy the real physical version with the box and all, but I don’t have the plane fare to come and do it : (

12. headbiznatch
September 1, 2010

I am happy to have been able to point some friends to your sale and equally pleased that it was a success for you. When I introduced this to my 4 year old son, I got the same warm feeling I get when I expose him to other masterworks of painting or musical composition. Thank you for going the hard road of sharing your art with the world and trying to make a living from it. I hope your success will inspire others as it has me.

13. BuzzBoke
September 8, 2010

Ajoi from Spain(las summer i visited your country), i played the demo and later get a ilegal version by his price, but when i saw the amnisty price i bought it directly, the game is fantastic in all ways, thank you, maybe soon bought “somorost2″ when the work give me a breath.

14. Fabian
September 11, 2010

I’m not a pirate but I bought yout lovely game in these days! Very, very nice!!! Now I’m looking for MACHINARIUM II !!! Hope, you will make a sequel!!!

15. Tam
September 12, 2010

Well well well, let’s move to the next step,
What about the new version of Machinarium ?
Is there any news about even the intention of creating a new Machinarium ?
Please don’t stop, you did a great job so keep moving…. please

Thank you

16. rmya
October 4, 2010

big work i want m2

17. Skafsgaard
October 12, 2010

I’ve got to say, I really, really love Machinarium – and this Pirate Amnesty I love as well!
I’m usually a pretty carefree pirate, but I have always felt bad about pirating your game, because it is so extraordinarily good, as well as being an Indie game.
So, while I’m sad I missed the Amnesty, I’m also glad I did. Because now I get to pay the full price for this awesome game. It deserves to be paid in full. :)
Keep it up Amanita – I really, really hope you’ll be able to spit out a sequel soon!

18. Oskar
October 18, 2010

I really hope enough people listened to their conscience and bought this game so Amanita can continue making fantastic games for us to enjoy. This is truly an artistic game with focus on creating something special and genuine. So much better than all the comercial junk out there, made only to earn money.

19. Wen Norway
October 26, 2010

I appreciate everything about Machinarium – the design, the story, the frustrations, the possibility of getting some hints – I bought it last year, and felt almost sad when I finished it, but now its about how fast van we get through it – I am down on under 2 hours and I still will be able to do it faster I think.. any of you timed yourselves?? The end is so sad that I am sure Amanita has a follow up in mind.. Wen.Norway

20. Lax
January 7, 2011

hen you make another game, I’m buying it! Wish I could buy the real physical version with the box and all, but I don’t have the plane fare to come and do it : (

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